top of page

CSE 40348 Emerging Interactive Technologies-Fall 2025

This course offers instruction in developing cutting-edge interactive technologies, exploring the underlying engineering principles, and tracing their evolution over time. Students work in a studio format, dedicating extended periods to building both software and hardware prototypes. Topics include interactive technologies such as multi-touch, augmented reality, haptics, wearables, and shape-changing interfaces. Through a group project, students create their own interactive hardware/software prototypes and present them in a live demo at the end of the term.

​

Learning objective:

​

By the end of this course, you will be able to:

  • Understand the principles behind interactive technologies such as multi-touch, augmented reality, haptics, wearables, and shape-changing interfaces.

  • Analyze the evolution and future trends of interactive technologies.

  • Collaborate effectively in teams to design and develop both hardware and software interactive prototypes.

  • Apply an iterative design process to prototype, test, and improve technologies.

Screenshot 2026-02-21 at 11.49.57 PM.png
Screenshot 2026-02-21 at 11.49.44 PM.png
Screenshot 2026-02-21 at 11.49.29 PM.png
Screenshot 2026-02-21 at 11.57.21 PM.png
Screenshot 2026-02-21 at 11.56.41 PM.png
bottom of page