CSE 40348 Emerging Interactive Technologies-Fall 2025
This course offers instruction in developing cutting-edge interactive technologies, exploring the underlying engineering principles, and tracing their evolution over time. Students work in a studio format, dedicating extended periods to building both software and hardware prototypes. Topics include interactive technologies such as multi-touch, augmented reality, haptics, wearables, and shape-changing interfaces. Through a group project, students create their own interactive hardware/software prototypes and present them in a live demo at the end of the term.
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Learning objective:
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By the end of this course, you will be able to:
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Understand the principles behind interactive technologies such as multi-touch, augmented reality, haptics, wearables, and shape-changing interfaces.
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Analyze the evolution and future trends of interactive technologies.
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Collaborate effectively in teams to design and develop both hardware and software interactive prototypes.
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Apply an iterative design process to prototype, test, and improve technologies.






